Another snippet I’d like to share.
object.addEventListener(MouseEvent.MOUSE_DOWN,
function(e: MouseEvent): void{
callFunction(e, args)
});
private function callFunction(e: MouseEvent, args:*): void
{
trace(args);
}
Another snippet I’d like to share.
object.addEventListener(MouseEvent.MOUSE_DOWN,
function(e: MouseEvent): void{
callFunction(e, args)
});
private function callFunction(e: MouseEvent, args:*): void
{
trace(args);
}